According to foreign media reports, Iceland’s game developer CCP is significantly reducing its VR game-related business. Nearly 100 employees around the world will be affected, and the company’s subsidiary in Atlanta will be closed and its Newcastle-based company will be sold. It may even stop. Stop VR game development in the next two to three years.
CCP CEO Hilmar Veigar Pétursson said that despite success in VR games, the company will continue to focus on PCs and mobile devices, and will not make major VR related investments until market conditions change. .
Hilmar Veigar Pétursson also pointed out that he will not stop running the game "EVE Online" and will continue to promote two previously launched projects: a multiplayer first-person shooter "Project Nova" for PCs and a "Project Aurora" Free mobile games. And for its launch of VR games will also follow-up updates, including "Sparc" and "EVE Valkyrie."
When the "EVE Valkyrie" was launched in March 2016, the Oculus Rift debuted and received rapid attention. It can be said that it is one of the iconic games in the VR game. Although CCP is famous for "EVE:Online", it is also highly praised in the field of VR. The reason for this layoff and reduction is that the company believes that the current size of the VR market is too small to obtain a large space for development.
Compared with PCs or mobile phones, VR does not have an advantage in the user base in emerging markets. However, it is a relatively high development threshold and cost. The important reason why CP chooses to evacuate VR is that the investment and return are very important. Difficult to balance, or "difficult to realize." For VR users, however, the current purchase of a hardware device may not be too stressful, but it will suffer from no good content experience. Games such as "Arizona's Sunshine" released a few years ago can advance the development of the "VR 3A Masterpiece," but there is still a certain distance to reach the user's requirements.
However, from the current adjustment strategy of the CCP, we can see that the company did not completely abandon the VR market, but entered a wait-and-see stage, before the market scale has made great progress (or need hardware upgrades, explosive content to stimulate the market), "Keep waiting for a rabbit" is a good thing.
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