Seeking better medical help is an important issue for human progress, and virtual reality is coming to us in improving the means of medical training.
The most important thing in the medical world other than the theoretical foundation is "experience." "Virtual reality may not provide real-world experience, but it avoids the risk of mistakes. Failure is an integral part of learning, but VR training is a completely safe and closest to reality training method." Qualcomm XR ( Leilani DeLeon, project manager for AR and VR) said.
According to Ubergizmo, recently, Qualcomm hopes to ensure that its Snapdragon VR platform can help apply to other areas. The company launched a VR Medical Training Demo, created by Dallas-based content publisher ForwardXP and a consultant, with the aim of passing the popular F. A. S. The T method teaches the user how to determine the condition of a person's stroke.
F. A. S. T. It is a memory method used to memorize the common observable symptoms of a stroke: sagging face, weakness in the arms, and vague speech. T stands for "time to get medical help." This may seem redundant, but it helps to connect the first three letters with an unforgettable word. In Qualcomm's presentation, the experiencer used the company's Snapdragon 835 Virtual Reality Development Kit head-mounted device. Experiencers found themselves in a space-like medical bay with a flying robot that could explain every step of the simulation. By the way, all this is done with computer graphics, not with a live description of a person's stroke. After a brief introduction, a man appeared in the chair in front of me with undulating shoulders and struggled to breathe.
DeLeon said, “There is no doubt that medical training is consistent, standard and available.†She told the media that for the company, training doctors worldwide is a very big task, and at the same time VR headsets around the world provide standard training that can make this process faster and easier.
DeLeon said that VR technology can also play a role in the treatment of phobias. For example, some people are afraid of snakes and can learn to overcome snakes in simulations. In this simulation, reptiles are first introduced at the periphery, and then the number and distance are increase.
"Now these projects are not widely implemented in local medical institutions, but Qualcomm's mobile VR push can help change this situation." DeLeon said.
At the same time, Qualcomm has not yet announced how it will work with medical service providers to bring such training simulations to other parts of the world. But this demonstration convinced me that in addition to medical training and education, there is room for VR. By adding VR courses, students can learn better and they can learn more.
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